SD Mastery
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At-most-once delivery
.
also: at-most-once · at most once
Each message is delivered zero or one times: never duplicated, but it may be lost.
the two-minute refresher
Fire and forget: no acknowledgement, no retry.
Fastest and simplest, least reliable.
Fine where loss is acceptable: metrics samples, some logs.
Where the course teaches it
W00 · Part 6
System Design Terminology & Theory
learn it →
W02 · Day 4
Webhook Delivery System
revisit →
W03 · Day 1
Queue vs Stream
revisit →
Related concepts
At-least-once delivery
Exactly-once processing
Notebook
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